SLIGX

New controls: multi-planet sends, zoom and a fog of war you can see

Three changes to how you play, all aimed at the same thing: giving you more control over a busy map.

Send from several planets at once

Shift-click (or shift + a planet's letter) one or more of your own planets to add them to the source selection instead of replacing it — click a selected one again to drop it. Pick a target as usual, and every selected planet launches together, each sending up to the ship count you chose, clamped to whatever that particular planet actually has. A plain click, with no shift, still works exactly as before: it starts a fresh selection, or targets a planet for reinforcement if you already had a source picked.

Zoom in on crowded space

On a full map, planets can end up packed close enough that there's no room to draw ship counts and attack/defense/production under them. The board now picks the richest label each planet can actually fit on its own, rather than one crowded corner flattening labels for the whole map — and if a cluster is still too tight to read, the mouse wheel zooms in around your cursor, up to 4×, repainting everything larger as you get closer.

Fog of war, now visible

Since fog of war shipped, the board looked the same whether it was on or off — the only sign was planets quietly not being there. Now, with fog on, unexplored space is shaded, with a soft-edged glow reaching out to the vision radius around each planet you own. When your vision expands enough to reveal a planet you hadn't seen before, a radar ping plays, so you notice the moment the fog pulls back without having to stare at the edges of the dark.

Play a game and give them a try.